Boons:
- Baleful Howl: As an action, you can emit a terrifying howl. Every enemy within 60 feet of you that can hear you must make a wisdom saving throw equal to your Transformation save dc or take 5d10 psychic damage and be frightened for 1 minute, ignoring immunity to the frightened condition for edible creatures. A frightened target within 30 feet of you must use all of their movement to get as far away from you as possible, before taking their action, and must use the most direct route, ignoring hazards. A frightened target can repeat the saving throw at the end of each of their turns, ending the effect on a success. A target that successfully saves against this action is immune to it for 24 hours.
Flaw:
- Pyrophobia: Fire damage you take from any source ignores resistance and immunity. If you take fire damage, you have the frightened condition until the end of your next turn, ignoring immunity to the frightened condition.
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