Sphinx - Stage 3 (Majestic Roar) Image

Boons:

  • Majestic Roar: As an action, you can let out a mighty roar out to a 15 feet radius centered around you. All creatures other than you within the area must succeed on a Wisdom saving throw equal to your Transformation save DC. On a failure, the creature is paralyzed for 1 minute and takes 4d10 thunder damage. A paralyzed creature can repeat this saving throw at the end of each of their turns, ending the effect on a success.

    You may use this feature a number once every long rest.

Flaw:

  • Riddle Me This: You can be challenged by a creature to play a game of riddles at any time, even in the middle of battle. You must either conduct a battle of wits in rp, or make a contested intelligence or wisdom check against that creature. If you fail or lose, you are stupefied by your defeat and have disadvantage on all attack rolls and ability checks for an hour, and gain one level of exhaustion. If you succeed or win, or the creature leaves without replying or succeeding, you regain a charge of your Voice Through Time ability, rolling the new dice now. If you still have all your charges of this ability, reroll one of your choice. Not you, nor any other creatures can use any foretelling abilities such as portent or Voice Through Time on these rolls, nor can advantage or disadvantage apply to them in any way.

    This Battle of Wits can only be initiated against you by a creature once every 24 hours.
Sphinx - Stage 3 (Majestic Roar) Image

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