Boons:
- Petrified Earth: As an action, you cause stone spikes to erupt from the ground in a 30 ft radius centered on yourself. The area becomes difficult terrain for 1 minute. Any creature, other than you, takes 2d8 magical piercing damage for every 5 feet of movement they use to move on these spikes. You may use this feature a number of times equal to your dexterity modifier, regaining all expended uses upon completing a long rest.
Flaw:
- Blood of the Cursed: Your cursed nature gives you a weakness to adamantine. You have vulnerability to Adamantine weapons and cannot have resistance or immunity to attacks made by Adamantine weapons.
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