Boons:
- Shed Skin: You regain 10 hit points at the start of your turn if you have at least 1 hit point remaining. If you take cold damage or if you are in freeing environments, this ability does not function until the start of your next turn.
Flaw:
- Monstrous Body: Your cursed nature has granted you tremendous power but also an esoteric fragility. You gain a weakness towards cold damage. if you were normally resistant to cold damage, you instead take it as normal. If you were normally immune to cold damage, you are instead resistant. In addition, when you take cold damage, your maximum hp is reduced by an amount equal to the cold damage you took. You maximum hp returns to normal once you complete a long rest.
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