Boons:
- Fleeting Form: As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, and hair length. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have, except you are able to hide your aquarius features (for example tails and fins). This trait doesn't change your clothing and equipment.
You stay in the new form until you use an action to revert to your true form or until you die. Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Deception checks you make to avoid detection.
Flaw:
- Curious Nature: Whenever you encounter a shiny treasure or shiny object you must make a wisdom saving throw equal to your transformation save DC. On a failure, you become charmed by the treasure and are forced to use your actions to move towards and inspect the item or items that piqued your curiosity, finding joy in their beauty. This charm ignores immunity.
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