Astral Fire Image
Prerequisite: Astral Elf
 

Channel your inner divinity as an Astral Elf, turning your Divine Spark into a proper Fire. Be wary though: mortal flesh struggles to wield the divine.

Using a reaction, one can use Astral Fire in the following ways:

1.) Astral Spear: upon making a successful weapon/spell attack against an enemy, turn the weapon attack into a critical hit, regardless of the number rolled on the die.

2.) Astral Shield: in response to an enemy attack, spell effect, or feature that requires you to make a saving throw. Automatically succeed and negate all damage.

3.) Astral Steel: in response to a successful enemy weapon/spell attack made against you, raise your AC to 30 until your next turn and forces the enemy to reroll their attack, ignoring advantage/disadvantage. Anything short of a critical hit misses.

Every time you use the Astral Fire Feat, your Hit Point Maximum is reduced by 1d4. The amount your hp is reduced increases by 1d4 for each subsequent use of the feat (ex. 2x uses= -2d4 from Max HP). The hp reduction is permanent and cannot be undone except via the Wish spell or Divine Intervention. If your hp is reduced to 0 as a result of using this feat, your character is dead and cannot be revived except via the Wish Spell or Divine Intervention.

Using Astral Fire 5 times allows for the Astral Elf wielding it to bestow Astral Fire effects on friendly targets they can see.

Using Astral Fire 10 times allows for the Astral Elf to designate up to 6 friendly targets to receive the effects of Astral Fire usage.

Astral Fire Image

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