Character Background Trait: Scions are material-planar beings whose souls are bonded with an aetherial source or core. These beings are usually deities in some manner or another, but mortals occasionally manage to bond with aetherial sources through extreme means. Their scionic powers are mostly good on their home plane though, where they are close enough to the aetherial source they bonded with to tap into its aether pool, so while they're on distant planes their powers are generally inaccessible.
Aetherial Dust: Characters with the Scionic feature are immortal in one sense, but mortal in another. Due to their bond with aether, Scions will turn to aetherial dust once they are killed on any material plane. Unlike other mortals, they cannot be resurrected, revived, or otherwise brought back to life once they die. They also cannot return to that material plane ever again. If they are outside of their home plane when killed, their soul will return to their home plane and regenerate over the course of one calendar month. While on their home plane, they rapidly regenerate from all non-aetherial attacks from non-Scionic sources, and cannot die from injuries sustained from such attacks. Attacks from Scionic sources and aetherial attacks from non-Scionic sources function normally and can kill the character by severing their aetherial bond.
Planar Teleportation: The character, being from another material plane, can return home at-will, and can also teleport between different material planes, so long as they are not engaged in combat. They do need to concentrate briefly on where they would like to go, so it does take a full round before they actually teleport. If they do not decide on a specific place and material plane, they will teleport to a random place on a random material plane that their body would normally fit within. They can only do this between material planes and not extraplanar realms or within the same material plane. The only things that can travel with them are their worn armor and jewelry; other belongings drop to the ground where they stood.
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Posted Nov 23, 2019This feat is meant to allow players to build characters with significant backstories or divine origins in a way that is generally balanced and flavorful. Characters with this feat basically become living character sheets, so characters that players are particularly attached to can be played over and over again without breaking the game. The idea is that characters reset and become 1st-level characters in a new campaign setting with this trait in a New Game+ style manner, allowing players to take their favorite characters on new adventures with new friends instead of retiring them permanently once they reach a certain point in their growth. While these may be my intentions with the feat, it is up to the individual player and their DM to decide what is an acceptable application of it. I tried to construct this feat to offer more in terms of flavor than in gameplay while still making it a viable, functional option for those that have invested in their characters, whether they are pulling original characters from their own private fictional works or looking to use their veteran D&D characters in new or different campaigns. Feedback is appreciated as I would like to offer something that is acceptable to most DMs when their players want to tap into these otherwise game-breaking creations.