Vampirism Image
Prerequisite: you must have been bitten by a vampire, combined your blood with vampire blood or use a cursed artifact eg. a mask
 

through unknown means you have become a vampire 

as a vampire you are weak in the sunlight you gain disadvantage on all rolls during the day but advantage during the night

you can drink peoples blood to heal and you can infect people but they can resist by getting a con save of 12 or higher

as a vampire you gain regeneration during the night it starts at 1d4 and adds a plus 1 bonus each level it costs a bonus action 

you get damage during the day its 1d4 but doesn't increase or decrease certain clothes can stop this like big hats and poncho

Vampirism Image

Comments

Posts Quoted:
Reply
Clear All Quotes