On a critical hit your opponent must make a a DC 10+Prof.Bonus+(Str or Con modifier) saving throw. On a failed save the opponent is sent 10ft away and knocked prone. On a successful save the opponent is knocked back 5ft.
You gain a +2 to either Strength or Constitution
*The saving throw can be the between the option of Strength or Constitution. Picking one of those will say what the saving throw will be.
Previous Versions
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3/18/2025 12:06:56 PM
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2
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1
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Coming Soon
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