You learn to move things with your mind, granting you the following benefits:
- Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
- You learn the mage hand cantrip. You can cast it without verbal or somatic components, and you can make the spectral hand invisible.
it happens instinctively. You can also perform complex tasks, such as lockpicking or writing, without disadvantage If you already know this spell, its range increases by 90 feet when you cast it. Its spellcasting ability is the ability increased by this feat.
- As a bonus action, you can try to telekinetically shove one creature you can see within 90 feet of you. Additionally, they do not get a saving throw if they are Medium or smaller—they are automatically moved up to 30 feet.
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Multi-Tasking Mastery: You can manipulate up to three tiny objects at once with your Mage Hand (such as flipping multiple pages of a book, juggling items, or holding a cup of tea while writing).
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Mind Over Matter: You can use your reaction to telekinetically catch or deflect a small projectile (like an arrow or thrown dagger). If the projectile is within 150 feet, you reduce its damage by 1d10 + your Intelligence modifier. If you reduce it to 0, you can hover it in place or send it flying in a direction of your choice (range: 150 feet).
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