
General Feat (Prerequisite: Level 4+, Intelligence 13+)
You gain the following benefits.
Protective Magic. Dongal believes that true mastery of magic is not just about raw power, but about wisdom and responsibility. Under his tutelage, you have learned the art of protective and revealing magic - used not for personal gain, but for the safety and enlightenment of others. You learn one 2nd-level spell of your choice from the Abjuration or Divination schools - magic that protects, preserves and reveals the truth. You can cast this spell once without expending a spell slot, but you must focus deeply to call upon this magic and thus you cannot use it again until you finish a long rest. You can also cast this spell using your available spell slots.
Warden’s Shield. Dongal teaches that the true purpose of magic is to defend the innocent and protect what must be preserved. Through his teachings, you have learned to weave a powerful shield to protect others from harm. When you or a creature you can see within 30 feet takes damage, you can use your reaction to expend a spell slot and weave a protective ward around the target. Roll a number of d6s equal to the level of the spell slot expended and reduce the damage the target takes by the total rolled + your spellcasting ability modifier.

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