Aspect Of The Dawn Guardians - Magnitest Image
Prerequisite: Level 4+
 

An offering made by the Dawn Lotus, these aspects were part of a netherese project long forgotten. Those who accept this offering are giving powers that grow with ones own strength and character. As a character levels up so does the abilities of these aspects in the text below and can swap to a different aspect after a long rest. 

The Magnitest 

  • Pull: At level 4 as an action you point to an area of your choosing within 60 feet that you can see, a 10 foot radius sphere of magnetic energy pulling at the targets to the center of the sphere, targets of large or smaller size (creatures & objects) roll a strength saving throw against your spell save DC (8 + Proficiency bonus + spell casting modifier. If the character is not a spellcaster you may choose from Intelligence, Wisdom or Charisma to be the spell casting modifier), taking 1d6 force damage and pulled to the center on a failed saving throw, or half as much damage and not pulled to the center on a success. if multiple targets are pulled and collide they take 1d6 bludgeoning damage. You may do this a number of times equal to your proficiency bonus and regain the uses on a long rest.
    At higher levels, the magnetic pull becomes stronger and adds 1d6 force damage and 1d6 bludgeoning damage and radius increases by 5 feet at 5th level (2d6 force, 2d6 bludgeoning, 15ft radius), 11th level (3d6 force, 3d6 bludgeoning, 20ft radius) 17th level (4d6 force, 4d6 bludgeoning, 25ft radius).
Aspect Of The Dawn Guardians - Magnitest Image

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