You barely survived an encounter with a powerful chromatic dragon, granting you the following benefits:
Frightful Memory. The first time each day you make a saving throw against a dragon's Frightful Presence, roll a d6 and subtract the result from your saving throw roll. For the next 24 hours, any saving throw you make against a fear effect you may roll 1d4 and add the result to your saving throw roll.
Chromatic Infusion. As a bonus action, you can touch a simple or martial weapon and infuse it with one of the following damage types: acid, cold, fire, lightning, or poison. For the next minute, the weapon deals an extra 1d4 damage of the chosen type when it hits. After you use this bonus action, you can't do so again until you finish a long rest.
Reactive Resistance. When you take acid, cold, fire, lightning, or poison damage, you can use your reaction to give yourself resistance to that instance of damage. You can use this reaction a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Comments