Prerequisite: Requires a Dexterity score of 15, or higher.
You have learned to time your dodges to an extreme level.
- Increase your Dexterity Score by 1, to a maximum of 20
- If an enemy's attack roll matches your Armor Class (AC) and you're wielding a weapon with finesse or light properties, you may use a reaction to deflect the attack, taking no damage, and riposte using your weapon, the counter-attack deals 1d8 damage plus your Dexterity modifier.
- Once you use this reaction, you can't use it again until you have finished a short or long rest.
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