Gift Of The Onyx Flame Image
Prerequisite: A level in either Cleric or Paladin. And you must have passed the Write of Assentation and become Mak'Bhal's Onyx Avatar.
 

You are marked as Mak’Bhal’s chosen vessel—a fusion of nature’s wrath and divine will. This boon is a sacred brand upon your spirit, entwining the primal magic of the jungle with the black flame of judgment.

Boons & Features:

1. Dragon’s Blood, Serpent’s Spirit

  • You gain resistance to fire or necrotic damage (your choice when you gain the boon).

  • You learn Draconic if you don’t already know it.

  • You can speak to snakes, serpentine beasts, and drakes as if under Speak with Animals, always on—but only for such creatures.


2. Scales of Judgment (1/Long Rest)

  • As a bonus action, you can invoke Mak’Bhal’s judgment, cloaking yourself in a mantle of obsidian scale and shadow for 1 minute.

  • While active:

    • You gain +1 AC and deal an additional 1d6 fire or necrotic damage on all melee weapon or spell attacks.

    • If you reduce a creature to 0 HP, all enemies within 10 ft must succeed on a Wisdom save (DC = 8 + Prof + Wis or Cha mod) or become Frightened until the end of your next turn.


3. Avatar's Bond

  • You may cast Sanctuary or Entangle (your choice) once per long rest without expending a spell slot. Wisdom is your casting stat for these spells.

  • These count as always prepared if you are a Cleric or Paladin of Mak’Bhal.


4. Aura of the Onyx Flame (Passive)

  • Allies within 10 ft of you gain advantage on saving throws against being Frightened or Charmed by undead or aberrations.

  • This aura expands to 30 ft at level 10.

Gift Of The Onyx Flame Image

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