Your soul has been marked by the power of the Nine Hells, whether through a devil’s bargain, an infernal ancestor, or a brush with fiendish forces. This dark influence grants you resilience and magic drawn from the depths of Hell.
- Increase your Intelligence, Charisma, or Constitution by 1, to a maximum of 20.
- You learn the Hellish Rebuke spell and one 1st-level spell of your choice from the Warlock or Sorcerer spell list. Each of these spells can be cast once per long rest without expending a spell slot. The spellcasting ability for these spells is the ability increased by this feat. Once you cast either of these spells in this way, you can’t cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level.
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When you cast Hellish Rebuke or a spell of 1st level or higher that deals fire or necrotic damage, you gain temporary hit points equal to your proficiency bonus. These last until the start of your next turn.
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