Novice Forgemaster Image

Novice Forgemasters are the initiates of the trade, usually coming from new cohorts of hunters who have just entered the guild. Many of them are drawn by the promise of powerful gear access and a reasonable amount of wealth for their creations. Forgemasters hunt for reason alone: to gather monster parts and use them to create powerful gear infusions. Their party members are often the beneficiary of a Forgemaster’s abilities, but they often seek out the path of the Forgemaster due to their own ambitions for powerful armor and weapons.

Forge’s Endurance. Years of working near intense heat have hardened your body. You gain resistance to fire damage, and you can ignore the first level of exhaustion caused by overexertion or environmental hazards.

Proficiencies

Tools: Smith’s Tools, Tinker’s Tools, Weaver’s Tools, Leatherworker’s Tools

Skills: Athletics, Nature

Forgemaster Infusion Process

The fundamental aspect of the Forgemaster specialization is the infusion process, where monster parts are integrated into weapons and armor to grant special attributes and abilities. Every infusion goes through a four-step process.

1. Preparation

  • Gather Materials: Collect the necessary monster parts and the base piece of gear to be infused.
  • Workshop: Ensure you are in a suitable workshop with the necessary tools and environment for the infusion.

2. Infusion Check

Determine Base DC: The difficulty class (DC) for the infusion check is based on the tier of the monster part and the players rank.

Rank Tier D Tier C Tier B Tier A Tier S
Grandmaster 8 9 10 12 13
Master 9 10 11 13 14
Expert 10 11 12 14 15
Journeyman 10 11 12 14 16
Apprentice 10 11 12 15 16
Novice 11 12 13 15 16

3. Determine Success

  • Success: If your roll meets or exceeds the required DC, the infusion is successful, and the gear gains the intended effect.
  • Failure: If your roll fails, the infusion does not take, and there may be consequences such as the loss of materials or a temporary weakening of the gear.

4. S-Tier Stabilization

  • Stabilization Check: For S Tier infusions, a successful stabilization roll is required to finalize the infusion. The stabilization check has a DC of 14.

After successfully infusing S Tier gear, a stabilization roll is required to finalize the infusion. Failure to stabilize can result in the infusion failing or the gear being damaged.

You may use any of the following checks below depending on your character’s strengths.

  • Smith’s Might. Use brute force to carefully shape and bind the materials. Typically used with heavy, physically demanding infusions. Skill Check: Athletics
  • Precise Craftsmanship. Utilize fine motor skills to perform delicate operations, especially useful for intricate or small infusions. Skill Check: Sleight of Hand
  • Endurance Crafting. Maintain steady hands and prolonged focus during lengthy infusion processes, resisting fatigue. Skill Check: Constitution
  • Alchemic Engineering. Apply knowledge of alchemy, smithing, and monster biology to perform the infusion accurately. Requires assistance from a Reliquarist. Skill Check: Charisma
  • Insightful Infusion. Use keen insight to understand the best way to harmonize the monster parts with the armor. Skill Check: Insight

Novice Forgemaster Image

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