Buffs:
- You gain proficiency with the Perception skill and advantage on Wisdom(Perception) checks relying on hearing and scent.
- You gain blindsight up to a range of 20 feet.
- Your blindsight only functions when you can use your other senses (hearing and scent).
- (ex: blindsight may not work inside the area of effect of a silence spell, if the character is under the deafened, or unconscious, or other factors specified by your DM).
- You are immune to the blind condition, as you are already blind and used to it. (This only applies if you have been blind for more than 3 weeks)
- You can attempt to “see” outside your blindsight radius by making a Wisdom(Perception) check with a DC of 10 + however many feet they are outside your blindsight radius. This will only give you the general direction of whatever you are trying to “see”.
- You can “see” through visual illusions and invisibility is useless against you.
- You are immune to being blinded by bright lights or darkness. (ex: the spell Darkness).
Debuffs:
- You cannot see (duh).
- You automatically fail Wisdom(Perception) checks based on sight.
- You cannot read anything unless it has some sort of texture(ex: brail, embossed, carved).
Stuff to think about:
- Ask your DM how they think some spells should work (I didn’t add this because I’m sure people will have different opinions and tbh I couldn’t figure it out… good luck! [the spells I’m talking about are the ones that need line of sight to cast.])
- Is your party/DM okay with this (This is something that you should ask because this changes the way your character will interact with the world pretty dramatically.).
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