As a halfling, you have an extensive family tree whose name and influence are widespread and varied. You gain the following benefits.
-Upon entering any settlement or country, you recall whether you have family or family friends in the area (whether you do is at the Dungeon Master's discretion). On a DC 10 intelligence check you recall the names of those relatives or friends. On a DC 15 intelligence check you recall their occupation, any family gossip they are involved in, and their attitude toward your part of the family.
-You have advantage on any investigation checks to find those family members or friends.
-You have advantage on persuasion checks used to convince people to let you meet with that family member or friend. You have advantage on persuasion checks when speaking to that family member or friend.
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