“Though I walk without sight, I do not walk in darkness. The world speaks — and I listen.”
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Blindsight (10 feet):
You gain blindsight to a range of 10 feet. You can perceive creatures and objects within this range without relying on sight. You do not suffer disadvantage on attack rolls caused by blindness, invisibility, or darkness against creatures within this range. -
Tremorsense (20 feet):
You gain tremorsense out to 20 feet. You can detect the location of creatures and objects in contact with the same solid surface as you (such as stone, wood, or earth). This does not allow you to see them or negate disadvantage on attacks, but it gives full spatial awareness of their location. -
Combat Focus:
When you hit a creature with a melee weapon attack, you can heighten your awareness of their presence. Until the end of your next turn, you ignore any disadvantage on attack rolls against that creature caused by blindness. -
Instinctive Dodge (1/Long Rest):
When a creature you can detect makes a melee attack against you, you can use your reaction to impose disadvantage on that attack roll.
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