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Once per day unspesified amount of minutes

All Rules must be done 3 times

  1. Rule: One damge type
  2. Rule: One attack only
  3. Rule: Make AC same as HP of either enemy or me
  4. Rule: Make an action on other persons turn (prepare action)

Limitul

Allows for you to smooth out your attacks into singular precise actions of discrete values.

You start with 10 limitul points.

1 point will let you combine a multi damage attack into one damage type.

1 point can also let you add two attack rolls together. you can only do the average damage of both attack rolls and can't sum the damage.

Change

you start with 5 change points

1 point lets you take the difference between you AC and what your opponent got to hit and regain it in HP.(only on a successful hit from you opponent.)

1 point attack Parallel processing: you can take your turn again on the same turn of your opponent. You must roll initiative for who takes their turn first within Parallel processing.

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