
You learn to weave more potent magic, drawing upon the subtle energies of the wild to hinder your foes. When you hit a creature with a weapon attack, you can expend one Ranger spell slot to apply one of the following hexes to the target until the end of your next turn:
- Hindering Touch: The target has disadvantage on Strength and Dexterity saving throws.
- Muddled Mind: The target has disadvantage on Intelligence and Wisdom saving throws.
- Weakened Body: The target has disadvantage on attack rolls against you.

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