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Prerequisite: Level 20, Fallen God species or GM permission
 

You are no longer mortal. You are legend—alive and blazing.

You gain the following benefits:

  • Mythic Form (1/Day):
    As a bonus action, you unleash your true form for 1 minute. While transformed:

    • You are immune to nonmagical damage.

    • You regain 20 hit points at the start of each of your turns.

    • Once per turn when you deal damage, you deal an additional 2d10 radiant, necrotic, or force damage (your choice each round).

    • Your size increases by one category (to a max of Huge), and your voice echoes like thunder.

  • Celestial Command:
    As an action, you may issue a divine command in a 30-ft radius. All creatures of your choice within range must succeed on a Charisma saving throw (DC 8 + Prof bonus + Charisma mod) or be charmed or frightened (your choice) for 1 minute. Creatures can repeat the save at the end of each of their turns. Usable once per long rest.

  • Unbroken:
    If you are reduced to 0 hit points while your Mythic Form is active, you instead drop to 1 hit point and emit a shockwave of divine energy. Every enemy within 15 feet must make a Constitution saving throw or take 4d10 radiant damage and be knocked prone.

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