Prerequisite: Dexterity 13+ and proficiency in a finesse weapon
You strike like thought—vanishing between the moments.
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The first time you make a melee attack on your turn, you may draw or stow a weapon as part of it, without using your interaction.
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When you miss with a melee attack, you can teleport 5 feet to an unoccupied space you can see as a reaction.
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Once per short rest, when initiative is rolled, you can act during the surprise round even if surprised.
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