The predator within you stirs at the scent of weakness. Like a shark drawn to the final thrash of prey, you strike with overwhelming instinct when blood is spilled. You don’t always kill—but when you don’t, it’s only because you chose not to.
Benefit:
When you hit a creature with a melee weapon attack and, after damage is dealt, the creature has 15 hit points or fewer, you may choose to render it unconscious rather than killing it. The creature falls stable at 0 hit points and is unconscious for 1 minute, or until it takes damage or is awakened by another creature using an action.
Additionally, when this feature activates, the scent of vulnerability sharpens your senses—you gain temporary hit points equal to your proficiency bonus.
You may use this feature a number of times equal to your proficiency bonus, and you regain all uses after a long rest.
Your eyes briefly cloud over like those of a great predator. Maybe your teeth... shift, just for a moment.
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