Cursed One Image
Prerequisite: Requires either neutral or good alignment.
 

Upon activation, character becomes frenzied with a DC 16 wisdom saving throw to stabilize once every three minutes unless attacked, boosting the saving throw to a DC 20. Once frenzied, character becomes aggressive to all creatures and develops a chaotic evil mentality. Gaining advantage on strength checks and saving throws, disadvantage on wisdom saving throws, and boosting temporary hit points by 3 per level. Any lost hit points are also restored. Any attacks made with a weapon adds 1d8 damage. Upon a successful saving throw, character restores control, loses half of over all hit points and gains one point of exhaustion. As well as losing all temporary hit points after the half reduction.

Also, well character has this curse, any time he/she takes more than 10+3(per level) damage, must make a 16DC wisdom saving throw, or be forced into the cursed state. Or any attack equal or greater than half their health.

 

(This 'Feat' (curse) is based off of Dr.Jeckle and Mr.Hyde, and is ment to be both quite powerful and extremely dangerous. It is suggested that this curse be attained at birth, or gained through great strife. This is not a curse any character should look to gain unless tricked, or left with absolutely nothing left to lose. Vengeance and retribution would be possible reasons.)

Cursed One Image

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