
Prerequisite: Hobgoblin
The Military training of your Legion has given you acumen in matters of battle and strategy.
- At the start of initiative give yourself or an ally +5 to initiative.
- While you and your allies are outnumbered by enemies in a battle, you gain +1 to your AC and damage from critical hits against you are rolled as if they were normal hits.
- While you and your allies outnumber your enemies, you can add 1d4 to all attack rolls you make and you score critical hits with a roll of 19 or 20 on the D20
Your bonus can change as your party members or enemies fall to 0 Hit Points. It can also change as anyone at 0 Hit Points gains back Hit Points during battle. If evenly matched you gain no bonus.

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