
An Epic Boon Granted to the Wizards of the Second Raid on the Tower of Perdition.
At 20th level, your mastery over the Weave reaches a level no mortal has ever achieved. Your mind now operates on a higher arcane frequency, bending reality with thought alone.
You are no longer just a wizard—you are the eye of the arcane storm. This transformation grants you the following singular, powerful feature:
Arcane Singularity:
Once per long rest, as an action, you collapse the boundary between knowledge and power, entering the state of Arcane Singularity for 1 minute.
While in this state, you gain the following benefits:
- Spellweaver’s Surge:
You may cast two spells of 5th level or lower on each of your turns instead of one, provided they each have a casting time of 1 action. - Reality Refraction:
Whenever you cast a spell of 1st level or higher, you can choose to bend reality slightly.
Choose one of the following effects each time:
- The spell requires no verbal, somatic, or material components.
- You may change the damage type of the spell to another type of your choosing.
- The spell ignores resistance and treats immunity as resistance for the duration.
- The spell requires no verbal, somatic, or material components.
- Arcane Paradox:
Once per round, when you cast a spell, you may roll a d6. On a 6, the spell does not consume a spell slot and cannot be counterspelled.
- Mystic Shielding:
While this feature is active, you have resistance to all damage from spells, and you automatically succeed on concentration checks to maintain spells.
FROM THE MIND OF ALEC LACHMAN

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