Prerequisite: Paladin - Oathbreaker
The caster sends forth a pulse of necrotic energy at a target creature within 10 ft. The target creature must make a constitution saving throw vs. the casters spell save DC taking 1d10 necrotic damage and being frightened for one minute on a failed save. On a successful save the target creature does not suffer the frightened condition. The target creature may reroll the saving throw at the beginning of each of its turns to end the frightened condition. The caster may use this ability three times per long rest.
Necrotic Pulse increases in damage by 1d10 at level 8, 12, and 16.
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