Your skill with the fan is both entrancing and deadly. You gain the following benefits.
Ability Score Increase. Increase your Charisma or Dexterity score by 1, to a maximum of 20.
Finesse. If you are holding a fan, your Unarmed Strikes gain the Finesse property and you can use your Dexterity modifier instead of your Strength modifier when calculating the DC for your Grapple or Shove.
Deflect. If you’re holding a War Fan and another creature hits you with a ranged attack, you can take a Reaction to add your Proficiency Bonus to your Armor Class, potentially causing the attack to miss you. You gain this bonus to your AC against ranged attacks until the start of your next turn.
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