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Divine Aura of Protection: The light of Lathander’s grace shines around you, granting you and any allies within 10 feet of you resistance to necrotic damage. This aura emanates from you, visible as a soft, golden glow, which pulses brighter when you are in direct combat with forces of darkness.
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Blazing Judgment: Once per long rest, you can call upon Lathander’s light to deal radiant damage. As an action, you can unleash a beam of radiant light from your palm, striking a single enemy within 60 feet. The target must make a Constitution saving throw or take 4d6 radiant damage, or half on a successful save. This damage is doubled against undead or creatures aligned with evil.
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Dawn’s Wrath: The first time you drop a creature to 0 hit points with a radiant attack, you may immediately regain hit points equal to half the damage dealt. This rejuvenates you, granting you the strength to continue standing against evil.
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Lathander’s Blessing: Once per day, you can invoke Lathander’s blessing as a bonus action. For 1 minute, your movement speed is increased by 10 feet, and your allies within 30 feet of you gain advantage on saving throws against fear, charm, and necrotic effects.
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