Guardian Of The Blood Tree Image

 

  • You are immune to necrotic damage.

Ritual Casting

Once per long rest, you can sacrifice your maximum hit points in a 10-minute ritual to cast one of the following spells without using material components. You must also pay the following HP cost:

  • Ceremony – 1d10 + 5 HP
  • Divination – 2d10 + 5 HP
  • Contact Other Plane – 2d10 + 5 HP
  • Forbiddance – 3d10 + 5 HP

Blood Reservoir

At dawn, you may convert any number of your current hit points into special temporary hit points. These stack with any other temporary hit points.

You can cast the following spells instantly and without material components by expending special temporary hit points:

  • 10 HP – Vampiric Touch, Life Transference, Remove Curse
  • 15 HP – Blight, Locate Creature
  • 20 HP – Enervation, Greater Restoration

Red Mist

Once per long rest, when you would be reduced to 0 HP, you instead drop to 1 HP and unleash red mist in a 10-foot sphere centered on you.

All creatures in the area gain advantage on death saving throws.

Guardian Of The Blood Tree Image

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