Limp. Your speed on foot is reduced by 5 feet. You must make a DC 10 Dexterity saving throw after using the Dash action. If you fail the save, you fall [condition]prone[condition]. Magical healing removes the limp.
Limp. Your speed on foot is reduced by 5 feet. You must make a DC 10 Dexterity saving throw after using the Dash action. If you fail the save, you fall [condition]prone[condition]. Magical healing removes the limp.
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Posted Aug 6, 2021Hi, nice Lingering Injuries feats, very useful. Thanks
I will suggest to update this feat with a -5ft modifier automatically to change the speed once you add the feat to the character.