Prerequisite: You must have a constitution of 15 or higher.
"They said you'd fall like the rest, but you just kept standing, bleeding, breathing, defying every end they swore was yours. You never did know when to quit... and that's why you never lost."
Whenever you gain a level of exhaustion, you may expend 2 hit die to remove it. Additionally when you make a constitution saving throw, you now add 1d6 to the overall roll.
Also when you succeed your death saving throws, you are brought back at 5 hit points instead of 1 hit point and gain the ability to return to your feet without expending movement. However this feature only works once per a long rest.
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