After Initiative is rolled, for the first minute you enter Build-Up. While in Build-up:
- Your movement speed is halved.
- You have disadvantage on attack rolls, ability checks, and saving throws.
- You cannot take Reactions.
After the first minute, you enter Overdrive until the end of combat. While in Overdrive:
- Your movement speed is doubled.
- You gain advantage on all attack rolls, ability checks, and saving throws.
- You may take an additional bonus action each turn.
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