All players must be in agreement before taking this action, The player's can either do this at the beginning of the fight or when all player's health is below half. They will take all they're action's and bonus action's (this includes anything that would give extra actions). The player's take they're turn as one and all roll to hit and take the result of each roll and half it, then if the attack hits they choose a spell or attack that they have available and it does the max damage or healing and it’s doubled (any modifier's placed on a weapon or to spells by another player or npc do not apply). If they choose to do this the bbeg can do it but it counts as a normal legendary action, they roll hit dice up to the number of players and do the same with hit and damage. This can only be done in a fight with a bbeg
I recommend using this in one shots as this could end a campaign earl if you plan to have multiple bbeg's throughout.
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