You figure out your midichlorian counts are high enough to be considered force sensitive, or you develop force power because of proximity to places or thing with lots of force inside them.
Force Push: You can use an action to push 1-2 small and medium creatures 10-30 feet backwards, and a large creature 10 feet backward, with a range of 100 feet affecting people within a 2x2 square, if both an action and a bonus action the creature will be pushed in to a prone position, as long as it is not a large creature, you make a spell attack roll using your wisdom modifier, then the victim makes a strength saving throw. If you have used a force action more than 5 times before a long rest you have disadvantage, and if you use the actions 10 times before a long rest you fail terribly. When being used on an object there is no action cost and does not count towards the disadvantage and the limit.
Force Pull: You can use an action to pull 1-2 small and medium creatures 10-30 feet, and a large creature 10 feet, with a range of 100 feet affecting people within a 2x2, square if both an action and a bonus action the creature will be pulled in to your hand or weapon as long as they are close enough to do so, as long as it is not a large creature, you make a spell attack roll using your wisdom modifier, then the victim makes a strength saving throw. If you have used a force action more than 5 times before a long rest you have disadvantage, and if you use the actions 10 times before a long rest you fail terribly. When being used on an object there is no action cost and does not count towards the disadvantage and the limit.
Force Throw: You can use an action to throw your weapon 100 feet in to 1-5 targets this deals half the damage of a normal attack, you make a spell attack roll using your wisdom modifier but you use the victim's DC to see if it hits. If you have used a force action more than 5 times before a long rest you have disadvantage, and if you use the actions 10 times before a long rest you fail terribly.
Mind Tricks: You can give your self a bonus d10 to your charisma checks this must be Initiated before you roll, this action does not work if you are at disadvantage. If you have used a force action 5 times before a long rest this ability does not work and will fail, the victim will know that you tried this.
Force Empowered Strike: You can use you weapon to attack with both the force and your weapon this adds an attack modifier of +2 and a d10 to damage, you can only use this once per long rest.
Force Sight: When using a ranged weapon attack you can automatically hit your shot even when blinded or when the victim is out of sight, this can only be used once per long rest.
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