Benefits
- Sacred Resilience.
While not wearing armor, you gain +2 to AC, and once per round when you take damage from an enemy you can see, you may gain temporary hit points equal to half your Paladin level (rounded up). You must be conscious to benefit. - Martyr's Reward.
When an ally within 10 feet takes damage, you may use your reaction to take half the damage in their place. If you do, you gain advantage on your next melee weapon attack made before the end of your next turn. - Kneel and Endure.
When you are knocked prone, willingly drop to your knees, or fail a saving throw against a spell, you may choose to activate Submission State (no action required). Until the start of your next turn: - You are resistant to psychic and bludgeoning damage.
- You have advantage on Constitution saving throws.
- If you are healed during this time, add +1d4 radiant damage to your next attack.
You can use this feature once per short rest.
Roleplay Flavor
Your surrender is a sacred weapon. You endure, not because you are weak, but because you are unbreakable. Pain is grace. Devotion is strength.
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