Prerequisite: Requires a Intelligent score of 15 or higher, and your spell modifier must be INT.
- Increase intelligence by 1 (with a maximum of 20).
- when you cast a spell that alters the mind charm, suggest, sleep you can make the targets roll a INT saving throw instead of a CHA or WIS save.
- you roll with advantage to any spell that would alter your mind and you may use INT in place of your saving throw
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