Dirty Tricks Image
Prerequisite: four levels in Rogue
 

You’ve learned to fight unfairly—and win spectacularly. Using sudden distractions, blinding dust, and clever footwork, you throw your enemies off balance just long enough to strike or escape.

As a bonus action once per round, you may use one of the following Dirty Tricks on a creature within 5 feet. Your Saving Throw DC is 8 + your Charisma modifier + your proficiency bonus. 

Dirty Trick: Vicious Mockery- You can cast the Vicious Mockery cantrip as a bonus action at will. Charisma is your casting modifier. 

Dirty Trick: Sand Toss - Toss a handful of sand at an enemy to possibly blind them. The target must make a constitution saving throw or be Blinded until the start of its next turn, and you gain advantage on your next melee attack roll. 

Dirty Trick: Flick 'o The Wrist - Flick your weapon at a target that must make a Dexterity Saving Throw. On a failed save the creature takes damage equal to your weapon's attack roll (including ability modifiers but no other riders) and is disarmed of one weapon it is wielding. You then gain advantage on your next melee weapon attack roll.

Dirty Tricks Image

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