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Reroll a failed saving throw against fear. (Once per Long Rest.)
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Gain proficiency in Intimidation, Persuasion or Performance.
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When you roll initiative, you gain advantage on your first attack that turn. (Once per Long Rest.)
Reroll a failed saving throw against fear. (Once per Long Rest.)
Gain proficiency in Intimidation, Persuasion or Performance.
When you roll initiative, you gain advantage on your first attack that turn. (Once per Long Rest.)
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