Tusk Act 1,2,3,4 Image

this is an ability based on jojos bizarre adventure it is not ment to be balanced just fun

tusk is act stand meaning it gets more powerful with the stand user. A stand is the manifestation of ones soul the stand shares hit points ,damage, ac and, initiative with the user of the stand. Every act of tusk can be summoned useing an A and un summoned  useing a BA or A.

Tusk act 1 this can be used from levels 1-5 takes the form of a small pink blob that floats around the user this can use one of the below actions 

nail shot

range 7M/21FT +1 to hit useing a bonus action the stand user can shoot a finger nails doing 1d6+ stand user level slashing damage each take 1 minute to recharge

tusk act 2 tusk this can be used through levels 6-11 and does one of the below actions

Improved nail shot

range 5M/15FT useing an BA the stand user can shoot their finger nails they rush through the air if they miss and hit another object the nail creates a hole in the ground that quickly approaches the target and when close enough the nail shoots out again this takes 3 minutes to regenerate the nail. Each nail does 1d12+4 slashing damage when shot the target must make a dex save equal to the targeted creatures ac+2 on a fail the nail does full damage half on successful save

 

tusk act 3 can be used through levels 12-18 it can use any of the below actions 

 

Improved nail shot

range 5M/15FT useing an BA the stand user can shoot their finger nails they rush through the air if they miss and hit another object the nail creates a hole in the ground that quickly approaches the target and when close enough the nail shoots out again this takes 3 minutes to regenerate the nail. Each nail does 2d12+4 slashing damage when shot the target must make a dex save equal to the targeted creatures ac+2 on a fail the nail does full damage half on successful save

 

rotaional hirizon 

Useing a BA the stand user can shoot themselfs with the nail bullet when they do this the rotational power in the nail the user collapses in on themselfs from which they can shot another nail bullet with advantage or shooting a nail into another wall to make a portal that only the user can go through anyone else that attempts it will instantly desintigrate.

 

Tusk act 4 levels 19-20  to use tusk act 4 you must shoot a nail useing the golden spiral after which you can use it for 1d8 minutes min of 4 tusk now takes the form of a humanoid and can use any of the below actions

golden nail

Range of 7M/20FT +2 to hit (!this can only be used on horse back!) BA useing the golden rotation the stand user shoots a nail if the nail hits a target it will spin for all eternity no mater if they go through dimensions worlds planes or even bodys the spin will eventually kill them after 1d4 days the only way to reverse it is to make tusk shoot another in the opposite direction 

rotaional hirizon 

Useing a BA the stand user can shoot themselfs with the nail bullet when they do this the rotational power in the nail the user collapses in on themselfs from which they can shot another nail bullet with advantage or shooting a nail into another wall to make a portal that only the user can go through anyone else that attempts it will instantly desintigrate.

ora barage

BA range 2M/6FT +3 to hit the stand unleashes a barrage of punches 4D4 that do 1D6 bludgeoning damage 

range 

useing the infinite rotational energy tusk can break through any barrier 

 

 

 

 

 

Tusk Act 1,2,3,4 Image

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