Steel Defender Armor Image
Prerequisite: Artificer level 3, Battle Smith
 

Alternate Class Mechanic

Your companion created through the Steel Defender feature may now transform into a mechanical suit of armor to be worn into battle. At the beginning of combat you may use your reaction at the start of your turn to have it transform, and equip it as your own armor. After that initial turn, it takes a bonus action to take it off and an action to return it to its Steel Defender form. 

While wearing it, you share it's AC, as well as its Actions and Reactions, though it no longer acts as your companion, and it returns to the level of health it had before it transformed once it turns back into your companion. Any weapons you wish to use while inside said armor must first be mounted to the armor as an action, and any weapons you wish to use outside of the armor must first be dismounted from the armor (again, as an action). Weapons intended to be used in this way can be mounted and left on the Steel Defender, and will be hidden inside it while it acts as your companion.

In order to equip the Steel Defender Armor, you cannot be wearing anything heavier than Medium armor. While wearing the armor, it acts as a spellcasting focus. 

At 5th level, you may take an hour to incorporate any armor with which you are proficient, and that you have in your possession into your Steel Defender, improving it's AC while worn as armor, as well as imposing any disadvantages on stealth, or strength requirements.

Steel Defender Armor Image

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