You unleash a guttural, venom-laced howl filled with curses and savage insults, rattling the minds of your foes.
Effect: All enemy creatures within 20 feet must make an Intelligence saving throw (DC = 12 + your proficiency bonus + your Intimidation modifier).
Failed Save: The creature is compelled to move toward you and use the Attack action against you on its turn. They cannot take other actions or move away from you until they either hit you with an attack or succeed on another saving throw at the end of their turn.
Special: Creatures with Intelligence 4 or below automatically succeed on this save (they don’t comprehend your insults).
Uses: You can use this feature a number of times equal to half your proficiency bonus (rounded down) per long rest.
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