**Creation** Your performance of creation can make Magic Items. When you use your performance of creation one item created can be up to Tier 2 (common). If a spell slot is used the maximum Tier of the item becomes to the spell slot used plus 2. The Item must be an item you have seen. The item must be an item in the loot list, approved homebrew, or homebrew sigma without any special attunement requirements. One item that requires attunement may exist at one time. You are considered attuned to it. Alternatively you may create an item you can see (as part of the quest) and require DM approval. Items with use or charges can’t be expended or triggered. Once an item is created the same item cannot be created again until you take a long rest.
**Animation** Your Animating Performance or casting of Animate Objects is enhanced. You may animate magical objects and they gain the following properties depending on what you animate.
- Armor. The armor grants 30 ft flight to the wearer and can take damage for the wearer. The speed is increased by 10 ft for each level beyond 3rd level for performance or beyond 5th for animate objects spell.
- Shield. The shield floats near the wielder granting them the AC bonus yet freeing their hand. (They can’t benefit from another shield still) the shield can take damage for the wielder if the source is a ranged attack or area effect.
- Weapon. The weapon can be used instead of the normal attack and you add the damage from the ability or the spell on a hit. One weapon gains an extra attack for each 2 levels beyond 3rd of performance, or beyond 5th if animated object spell.
- Wondrous Item. While animated one object (chosen at time of activation or casting) grants allies within 10 ft of all your animated objects the benefit of the chosen item. If the item uses charges or uses or triggers it expends them if anyone uses it. (Only your own items can be used, as above creation prohibits making items with uses or charges)
Previous Versions
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6/6/2025 12:13:20 AM
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26
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20250409
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Coming Soon
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