Increase your Strength, Dexterity, or Constitution by 1, to a maximum of 20.
You trained among orcish tribes to learn of ways to fight with large weapons and heavy equipment. When you attack with a weapon that has the heavy property you can use your bonus action to enter a stance in which you threaten a large area around you until the start of your next turn. The moment you enter this stance, hostile creatures within 10 ft. of you must make a Strength or Dexterity saving throw (your choice) DC (8 + Ability Score + proficiency bonus). On a failure the target takes damage equal to your base weapon die count. If a hostile target moves within 20 ft. of you while in this stance you can move up to your available movement speed to the target, making a single special attack with your weapon after. This special attack can only be done once per turn.
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