Increase your Strength, Constitution, or Dexterity by 1, to a maximum of 20.
You sink into the teachings of the hellscapes. Learning to wield a weapon with unmatched aggression. You can grapple a target effectively and still wield a weapon in both hands, once per turn when you successfully grapple a target you deal your weapon's damage to the target as if you had hit with an attack. Additionally you can make a grapple check in place of an attack when performing an attack of opportunity. While grappling a creature you can use your bonus action to charge forward with that creature up to your movement speed in a straight line. Creatures caught in the path of this line must make a Dexterity saving throw DC (8 + Ability Score + proficiency bonus) or take your level in bludgeoning damage and be knocked prone, on a success taking half as much damage and suffering no additional effects. You can use this part of the feature a number of times equal to your proficiency bonus.
You regain all uses of this ability upon completing a short rest.
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