Prerequisite: Dexterity 13+, level 4+
If you have a tail, you become fully capable of controlling it. If you do not have a tail, you grow one that is roughly 1-2 feet in length.
Tailwork. As a Bonus Action, you may attempted to disarm a creature that is within 5 feet of you. The targeted creature must succeed a Strength Save, with the DC being (8 + Proficiency Bonus + Dexterity Modifier). If the target fails this saving throw, they drop whatever they are holding on the ground. If the target succeeds this saving throw, nothing happens. You have (Proficiency Bonus) number of uses of this ability per Long Rest. After a Long Rest, you regain all spent uses.
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