Prerequisite: Blood Hunter
You have discovered a way to amalgamate the poison of your Hunter's Bane with the blood magic that flows through you. You gain the following benefits:
- Increase your Strength, Dexterity, Constitution, or Wisdom score by 1, to a maximum of 20.
- You have learned to invoke your crimson rite to alter the magical defenses of your foe's life blood. As a bonus action, you may give an enemy creature within 30 feet of you vulnerability to one of your crimson rite damage types. This vulnerability lasts until that creature takes damage of the type you have chosen, or until the end of your next turn. If the creature has resistance against the damage type chosen it instead loses its resistance for the duration. If the creature has immunity to the damage type chosen it instead has resistance to it for the duration. You regain the use of this ability after a long rest.
- When you roll a 1 or 2 on a damage die for your Crimson Rite damage, you can reroll the die and must use the new roll, even if the new roll is a 1 or 2.
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