Reverse Cursed Technique Image
Prerequisite: Level 5 and two failed death saves and getting back after that
 

Prerequisites: You must be at least 5th level and must have failed two death saves in a combat and survive.

After many battles and studies about your unique understanding on the energy that makes up the great weave, you learn to use your internal energy in a completely opposite way, channelling positive energy instead of negative. You have a pool of healing you can use with your reverse cursed energy that's equal to 5 times your level times your Charisma modifier. As a Bonus Action you can remove healing from that pool to regain hit points. You may also remove healing from the pool as a reaction to receiving damage. If you are suffering from a physical effect injury such as a concussion or something similar, one of these effects can be healed for every 10 hit points healed with reverse cursed technique. This cannot heal the health of lost limbs.

You can use your Reverse Cursed Technique until your healing pool ends before getting burnout, during which you can't use RCT until your healing pool recovers. At the beginning of your turns while in a combat where your life is at risk, you regain 5 hit points of your healing pool back. Your healing pool automatically goes back to full at the end of a long rest, or short rest if you recover cursed energy on a short rest.

Once per round, you may try to force your reverse cursed technique to come out despite being in burnout, forcing you to make a DC25 Constitution saving throw. On a failure, you will gain 1 level of exhaustion, which can be reduced upon taking a short or long rest instead of just upon taking a long rest. On a success, you regain half as many hit points as you normally would.

Reverse Cursed Technique Image

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